Wednesday, 27 November 2013

Remember the feels.

Yes, its time. Time for more love to a game that I feel was underrated and little bit belittled for no good reason. And that game... is... issssss.... Ah yes, Remember Me. [SPOILER ALERT DOWN BELOW FOR THE REST OF THIS BLOG]


Remember Me is chock full of emotional juiciness in both the main characters and the lives of those she (and to a lesser extent, they) touches. While it isn't quite apparent at first (since Nilin has just had her memory wiped), you start to warm up towards the main character. At first, I was all, "Man, she's a criminal or something. Maybe." But as it turns out, you're only half a criminal! As you learn about your past you start to question your future more and its just a whole roller-coaster ride of emotions. What makes you feel even worse (or better... or just feel in general) is remix the characters' memories. While there are only 4 points in which this happens (3, if we're being really technical); what you need to achieve in each remix is very interesting. For example, in the first remix, you need to edit the woman's memory so that she thinks the doctors KILLED HER HUSBAND. Oh yeah, we're getting heavy right off the bat. The cool part is that going through the memory is sort of non-linear: the timeline plays forward, but you can edit objects at certain points in time. This in turn splits the memory at each "point" that you've modified. (You can rewind backward to delete the modification as well, looking for the optimal "memory tweaks" to get the desired result).

The whole memory remix thing is a two fold as it both sparked my imagination and provided me with copious amounts of feels. It was really neat to see how you could remix and explore various options of one person's memory (although the things I could edit were fixed, it still felt like I was manipulating their brain). On top of this, I'm the only person in the world who can do it, thanks to the glove that my father made. And why, you may ask, did my father make the glove? SO HE COULD REMIX MY MEMORY AND REMOVE THE REALLY PAINFUL ONE(S). 

I say one because your family is broken apart due to your mother blaming you for distracting her in the car and crashing (which is actually the most illegitimate excuse). This led to your father creating the memory remixer (so you could forget the car crash) which in turn led to the memory bank thing, which in turn led to the near destruction of the city of Neo-Paris.

On top of this, while you are regaining your memory, you REMIX YOUR OWN MOTHER'S MEMORIES. (Mind you, you don't realize its her until after the remixing). You rig her memory so she thinks she's completely responsible for the crash. While this fixes your personal life, it also makes you question your leader, Edge. He's the one that's been blindly pointing you towards your and the group you are part of, the Errorists, goals. (Since when the game starts, you have no memory of what is going on). He breaks you out of prison and your relationship with him wavers over the course of the game; y'know since he's making you remix your parents memories and stuff. The real deal breaker is at the end and as much as I want to spoil it, I think even typing this may have been too much. Just know this: the feels are EXTREMELY BOUNTIFUL AT THE END.

Nilin as a character is also just... so easy to connect with. You feel terrible for her during the whole game and you just want to help her. (By... I dunno, being good at the game, I guess). Watching her uncover her past and seeing how memory and emotions connect... the game has a very powerful over-arcing theme in this respect. In summary, Remember Me is a game that illuminated the mind, the imagination and my emotions. It has a cool device that doubles as a weapon/boxing glove/gun/brain terrorist thing and it also has enough emotionally going on that you have waves of feels for pretty much the whole game.

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